.Net client for 1cloud.ru service
.Net client for 1cloud.ru service REST API.
Install-Package OneCloudNet
OneCloudNetClient uses RestSharp.
1cloud.ru service requires uinique user API token for authorization, which is added to each request.
String token = "75bb9805c018b1267b2cf599a38b95a3a811e2ef7ad9ca5ed838ea4c6bafaf50";
IOneCloudNetClient client = new OneCloudNetClient(token);
So far, supported methods are realized in two ways: Asynchronious calls:
void GetImages(Action<List<Image>> success, Action<OneCloudException> failure);
void GetServers(Action<List<Server>> success, Action<OneCloudException> failure);
void GetServer(Int32 serverID, Action<Server> success, Action<OneCloudException> failure);
void CreateServer(String name, Int32 cpu, Int32 ram, Int32 hdd, String imageID, Action<Server> success, Action<OneCloudException> failure);
void ChangeServer(Int32 serverID, Int32 cpu, Int32 ram, Int32 hdd, Action<Action> success, Action<OneCloudException> failure);
void DeleteServer(Int32 serverID, Action<IRestResponse> success, Action<OneCloudException> failure);
void PowerServer(Int32 serverID, Power type, Action<Action> success, Action<OneCloudException> failure);
void GetActions(Int32 serverID, Action<List<Action>> success, Action<OneCloudException> failure);
void GetAction(Int32 serverID, Int32 actionID, Action<Action> success, Action<OneCloudException> failure);
and synchronious calls:
IEnumerable<Image> GetImages();
IEnumerable<Server> GetServers();
Server GetServer(Int32 serverID);
Server CreateServer(String name, Int32 cpu, Int32 ram, Int32 hdd, String imageID);
Action ChangeServer(Int32 serverID, Int32 cpu, Int32 ram, Int32 hdd);
Boolean DeleteServer(Int32 serverID);
Action PowerServer(Int32 serverID, Power type);
IEnumerable<Action> GetActions(Int32 serverID);
Action GetAction(Int32 serverID, Int32 actionID);
More features and documentation are coming soon.
More information about 1cloud.ru service and API is available at the official website.
Code and documentation are available according to the Apache License (see LICENSE).